I was doing some work with the Internet Archive today, and stumbled across what I think is a fairly new concept, the video game speed run.
In theatre, a speed run is a run through of the play at high speed. This gives the actors a chance to see the play in a compressed timeline, highlighting plot points, and getting a better handle on flow and pace. It also double checks blocking (cast movements on stage), prop presets and scene transitions.
Well a video game speed run is similar, in that it’s a video recording of the fastest path through to completion of a game. This is basically a visual representation of what’s called a “walk through”, the same thing, but as a textual description.
If you do a search on the Internet Archive for speed run, you can check some of them out. Also if you stick speed run into Google, the top results are now video game speed runs as well. And finally, it looks like Wikipedia now prefers the video game definition for speed run as well.
Comments (5)